Parasite » game audio http://www.parasite.org.uk Sound Design & Data Manipulation Sat, 04 Feb 2012 12:23:40 +0000 en hourly 1 Bleep Bleep Bloop: Music and Video Games http://www.parasite.org.uk/2011/02/bleep-bleep-bloop-music-and-video-games/ http://www.parasite.org.uk/2011/02/bleep-bleep-bloop-music-and-video-games/#comments Thu, 10 Feb 2011 14:01:38 +0000 parasite http://www.parasite.org.uk/?p=761 bbcradio4-bleepSome music I made for Savage Moon: Waldgeist was featured a BBC Radio 4 programme Bleep Bleep Bloop: Music and Video Games, broadcast on Tuesday 15th February at 13:30.

“Not everything good in games music resembles a film score…” – James Hannigan

Download audio file (bbcradio4-bleepbleepbloop.mp3)

Games Designer Paul Bennun explores the growing popularity and ambition of music composed for video games.

Video games now have the resources to match that of the big Hollywood orchestral film scores. But it’s not just commercially that video game soundtracks are taken seriously. Composers are becoming more interested in it artistically and BAFTA and the Ivor Novellos have recently recognised the form with their own award categories.

Bennun traces the development of this new genre and finds out how it is changing the way music is made and consumed. Has it now left behind bleeps and bloops and arrived at the brink of artistic respectability?

Share/Bookmark]]>
http://www.parasite.org.uk/2011/02/bleep-bleep-bloop-music-and-video-games/feed/ 1
Feature in M Magazine http://www.parasite.org.uk/2011/01/feature-in-m-magazine/ http://www.parasite.org.uk/2011/01/feature-in-m-magazine/#comments Tue, 11 Jan 2011 16:29:34 +0000 parasite http://www.parasite.org.uk/?p=750 m-magazine-article2010M Magazine (PRS) ran a feature in their December 2010 issue about music in computer games entitled “Game On”. The article features comments by myself and other composers working in the computer games industry. If you are a member of the PRS you will have received a copy. For those of you who aren’t, you can read the article here: Page 1, Page 2, Page 3 & Page 4.

Share/Bookmark]]>
http://www.parasite.org.uk/2011/01/feature-in-m-magazine/feed/ 0
Eat Them! Out Now on PS3 http://www.parasite.org.uk/2010/12/eat-them-out-now-on-ps3/ http://www.parasite.org.uk/2010/12/eat-them-out-now-on-ps3/#comments Wed, 22 Dec 2010 15:06:02 +0000 parasite http://www.parasite.org.uk/?p=731 eat-them-shot4Eat Them! out now on PlayStation3/PlayStaion Network, gives gamers the chance to create and bring to life colossal monsters in order to flatten entire cities and feast on their inhabitants. Eat Them! was developed by FluffyLogic and released on PlaystationNetwork for PS3 in December 2010.

I was head of sound design in charge of creating and balancing the sound effects, composing  music and licensing tracks. This involved creating over 100 sfx for the game, 5 original tracks plus a bunch of end-game short pieces, as well as making them all sound right in-game. I was also in charge of currating the in-game music, which was licenced from Deathsucker Records, Broken Robot Records and Broken Records.

Eat Them! Promo Music Mix by parasite

Share/Bookmark]]>
http://www.parasite.org.uk/2010/12/eat-them-out-now-on-ps3/feed/ 0
Star Wars: Battle for Hoth http://www.parasite.org.uk/2010/07/star-wars-battle-for-hoth/ http://www.parasite.org.uk/2010/07/star-wars-battle-for-hoth/#comments Wed, 21 Jul 2010 14:42:59 +0000 parasite http://www.parasite.org.uk/?p=617 sw_battle_for_hoth_01

Star Wars: The Battle for Hoth for iPhone and iPod Touch is now available for download on iTunes. The game which was developed in Bristol by FluffyLogic is a classic Tower Defence type strategy game and features music and sound design by me. It was a real pleasure to have access to the original Star Wars sfx from the film!

About The Music:

Everyone knows the original score to Star Wars: Empire Strikes Back by John Williams, which still sounds great 30 years on! Instead of using the original score in game I wrote two new pieces that reflected some of the drama and tension of the original. Fans of the genre will be pleased to know that we kept the original Star Wars music for the front-end and in the menu screen.

Have a listen to music from the game here.

Share/Bookmark]]>
http://www.parasite.org.uk/2010/07/star-wars-battle-for-hoth/feed/ 1
Savage Moon: The Hera Campaign http://www.parasite.org.uk/2009/12/savage-moon-the-hera-campaign/ http://www.parasite.org.uk/2009/12/savage-moon-the-hera-campaign/#comments Thu, 17 Dec 2009 11:38:09 +0000 parasite http://www.parasite.org.uk/?p=363 Savage Moon: The Hera Campaign will be released on PSP via PSN on December 22nd 2009 with music by me! It is set within a huge gathering of Imoons, the Hera Cluster, that drifted into human space. Preliminary intelligence suggests that it consists of, at least, 20 Imoons populated by a rich variety of Insectocyte forms, some of which we have encountered before and some of which are new. Have a look at the trailer:

Reviews:

The music (there are new soundtracks to unlock) is depressing, but in a good way, and the sounds the turrets and the dying Insectocytes make is meaty and terrifying. Sound 9/10. – videogamer.com

The music fits in with the dark and sinister theme. Sound 9/10. – sanctuary4gamers.com

Share/Bookmark]]>
http://www.parasite.org.uk/2009/12/savage-moon-the-hera-campaign/feed/ 0
Savage Moon: Waldgeist http://www.parasite.org.uk/2009/08/savage-moon-waldgeist-out-now/ http://www.parasite.org.uk/2009/08/savage-moon-waldgeist-out-now/#comments Fri, 07 Aug 2009 10:55:35 +0000 parasite http://www.parasite.org.uk/?p=297 savage-moon-waldgeist2

I compossed some new music for the Savage Moon: Waldgeist DLC game on PlayStation3 which was released yesterday!  You can download it from the PSN Store, but you need a PS3 to play it!

The bugs are back and they’ve evolved beyond anything mankind has faced before… prepare to visit the Waldgeist Nebula in the expansion pack for Savage Moon, featuring six additional levels and a host of other space age features. It’s time to take mankind one step further into the dangers of deep space – there are rich pickings for the brave, but the hesitant will die in the Waldgeist Nebula…

Check out the original Savage Moon score here: http://www.parasite.org.uk/projects/savage-moon/. You can also download the Savage Moon Remixes here: http://www.parasite.org.uk/projects/savage-moon-remixes/

Share/Bookmark]]>
http://www.parasite.org.uk/2009/08/savage-moon-waldgeist-out-now/feed/ 0
Savage Moon Remixes http://www.parasite.org.uk/2009/05/savage-moon-remixes/ http://www.parasite.org.uk/2009/05/savage-moon-remixes/#comments Tue, 12 May 2009 15:31:33 +0000 parasite http://deathsucker.org/parasite/?p=106 savage_moon_remixes-300x285

I recently made a soundtrack and sound effects for a new Playstation 3 game called Savage Moon. It’s a tower defence strategy game available in Europe and USA on the PSN (Playstation Sony Network) download shop. Savage Moon is not currently available in Japan, so I decided to ask a few friends from Japan (Fourgram, Himiru Yoshiteru, Freezer and Unuramenura) to remix the soundtrack in the hope that people there might like it enough to want to play the game.

Download Savage Moon Remixes FREE! http://www.parasite.org.uk/projects/savage-moon-remixes/

Share/Bookmark]]>
http://www.parasite.org.uk/2009/05/savage-moon-remixes/feed/ 1